local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133210048
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 48001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3639.966
L3_1.y = 165.979
L3_1.z = -924.421
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.51
L3_1.y = 274.916
L3_1.z = 357.294
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 1008
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 48002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3645.518
L4_1.y = 166.113
L4_1.z = -931.1
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 356.333
L4_1.y = 118.976
L4_1.z = 359.734
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 1008
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 48003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -3633.081
L5_1.y = 160.547
L5_1.z = -908.367
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 12.256
L5_1.y = 2.414
L5_1.z = 353.367
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 1008
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 48004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -3633.833
L6_1.y = 165.779
L6_1.z = -915.98
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.917
L6_1.y = 277.556
L6_1.z = 355.769
L5_1.rot = L6_1
L5_1.level = 30
L5_1.point_type = 1001
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 48005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -3643.062
L7_1.y = 165.957
L7_1.z = -927.628
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.536
L7_1.y = 85.484
L7_1.z = 4.707
L6_1.rot = L7_1
L6_1.level = 30
L6_1.point_type = 1001
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 48006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -3639.369
L8_1.y = 165.004
L8_1.z = -917.803
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 346.283
L8_1.y = 90.025
L8_1.z = 7.081
L7_1.rot = L8_1
L7_1.level = 30
L7_1.point_type = 1001
L7_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 48001
L5_1 = 48002
L6_1 = 48003
L7_1 = 48004
L8_1 = 48005
L9_1 = 48006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
